using System;
using System.Collections.Generic;
using System.Text;

namespace HREngine.Bots
{
	class Sim_TRL_223 : SimTemplate //* 迅猛龙之灵
	{
		// Whenever your hero attacks, erhält jedes mal +1/+1.

        public override void onCardIsGoingToBePlayed(Playfield p, Handmanager.Handcard hc, bool wasOwnCard, Minion triggerEffectMinion)
        {
            if (triggerEffectMinion.own == wasOwnCard)
            {
                p.drawACard(CardDB.cardName.unknown, wasOwnCard);
            }
        }
	}
}